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Horus Heresy - Death Guard Killzone team

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Here they are, my (initial) take on a Killzone team for the Death Guard. I know I'll need to paint up some more models, as some of these no longer fit with my plans (or quite fit into the currently constantly updating rules). Amusingly enough, my friend who has been working on a set of rules has actually been working with Big Jim of Galaxy In Flames. Big Jim put up the latest set of rules on his blog on Sunday. Why don't you head on over and check them out.


But on to the models. Most of these were painted last time you saw them, but I was still a bit iffy on the final basing. After consulting with a few friends, and taking some good advice from a multi-Sword winner, I've gone with this basing approach. A dark/mid grey, washed with a variety of colors (including purple), followed by some mid/light grey drybrushing, and then a dusting of Terracotta Earth powder from Secret Weapon Miniatures. I hope you like it






Until next time, happy painting!

Cheers
Dave

Camels and other large beasts!

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Just a quick post here to guide you towards a quick post on Guns Of April. There you'll be able to see a little bit more about the French Dromedary Corps models I've been painting up for our gaming at AdeptiCon 2014!


But speaking of AdeptiCon 2014, there's another game I'll be playing in. Does the photo above give you a clue as to what it might be?

More on that soon.

Cheers
Dave

Venatrix Nocturna - She Walks!

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On Friday I posted a teaser pic of a Warhound Titan. This little beastie is the Venatrix Nocturna, and she's the titan my friend Dave Pauwels will be bringing along the to Adeptus Titanicus game at AdeptiCon next year. Dave is an absolutely brilliant painter (as his many awards will attest), but he'll also admit he's quite slow. Therefore, to avoid missing out on the game, he asked me to assemble her for him.


About two years ago, I assembled and painted a Reaver Titan, so some of the pain of that ordeal had worn off. I jumped into this task in a fairly positive way; soaking and washing all the many, many parts.
I read through the FW instructions several times and, after cleaning up all the parts (trimming off almost three pounds worth of resin pour channels and "tabs"), I started building her from the feet up.

In these photos you can see a deconstruction, as Dave will be painting the interior. I had to make sure there was plenty of accessibility to all the fiddly details inside. Dave also wanted some flexibility with his weaponry (who wouldn't?), so I've added very strong rare-earth magnets to each upper arm, allowing for a fairly straightforward swap of weapons as required.

Anyway, I'll let most of the photos do the talking : )



Above you can see the washers embedded in the guns. These are more than enough for the magnets to grab onto : )



For easy of packing/transport once Dave has painted the model and attached the front of the torso to the rear of the torso, I added another magnet to the rear torso and a washer to the column above the waist.





It seems the Warhound comes with four shin plates, allowing you to make it quite Imperial (with two big eagle pads) or less so (as I expect Dave will be doing with this traitorous beast!


There's even a sheet of etched metal for the grille looking down into the reactor section.



And finally, instead of gluing in the resin cabling to the weapons (and destroying that flexibility), I replaced them with small lengths of network cable. These are glued into the body, and can slip into the sockets at the back of the weapons Dave sees fit to load her out with.

I hope you've enjoyed these photos. I'll have some more of my new Reaver build and paint coming in the New Year. I'm working on a Loyalist Titan for the very same game!

If you have any questions about the build, just ask.

Cheers (and Merry Christmas!)
Dave

The French in Egypt

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It's been a pretty crazy time lately. Lots of things to build, convert, paint. Lots of different projects, but I must say I'm really enjoying painting up these models for our Guns Of April "Napoleon in Egypt" game for AdeptiCon 2014.

Above are a couple of grenadiers from the 69me Demi-Brigade de Ligne, flanking a Sergeant character from our French Infantry lists (although I'm using a converted Dromedary Corps standard bearer for this guy).  One of the interesting facts about the French expedition to Egypt in 1798 was that after the Battle of the Nile, the French suffered incredible supply issues. To address the issue of uniform resupply they redesigned it, and were forced to assign a wide variety of colors to the Demi-Brigades (there was simply not enough indigo dye available to issue uniforms in the typical French blue). These colors included: Light Green, Sky Blue, Red, Purple, Brown, Dusty Pink, and Violet.

While not many wargamers undertake the collecting of an army-sized force of the period, it's a bit of fun to tackle this aspect at a skirmish scale.


Above are three fusiliers, again from the 69me Demi-Brigade de Ligne. They are wearing the Kleber helmet of the Egyptian uniform.


And for a little change I painted these three (above) as chasseurs from the 22me Demi-Brigade de Legere.


And finally for this post, here are three of the four French Savants from Brigade Games, an excellent pack full of character. In our gaming one of these guys will accompany my Infantry force, another one will hang out with the Dromedary Corps.


Last, but not least, here's the knee pad for my Reaver Titan of Legio Crucius : )

Cheers
Dave

Happy New Year!

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During this time of reflection and renewal, take a moment to remember...

No matter how tough things can get in your life, it has to be better than being hardwired into a Reaver Titan!


May you all enjoy 2014 at least as much as I enjoyed 2013. There will be plenty more fun to come in 2014, and I'll get to my usual "reflection and resolutions" posting soon.

Until then, have fun painting!

Cheers
Dave

My first game of Malifaux...

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Well, it's my first ever game of Malifaux tonight. I'll be using some combination of the models in this post. Wish me luck! ; )





Cheers
Dave

Primaris Secutar - a Reaver Titan build - Part One

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I think I mentioned that I'm playing in the Adeptus Titanicus game at Adepticon this year, right? Well, if I didn't mention it earlier, you know now.

I'll be building the Rever Titan Primaris Secutar of the Legio Crucius. This is the Reaver that I purchased "mostly assembled" around four years ago. It has been sitting in a drawer, waiting for the right moment. And that moment is now.


Here are the PIP knee pads, with the one of the left sporting a sculpted icon of the Legio. This will be a reasonably long road. As a friend pointed out the other day, it's only 11 weeks or so until Adepticon 2014!


Additionally, the pics of the Mechanicum Myrmidon models in the back of the January WD inspired my to start converting up a few of my own. Now I just have to get a few Necron specialist box sets to keep rolling. The bases are from Dragon Forge Designs.

Cheers
Dave

Primaris Secutar - Part Two

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A little more work on the Reaver Titan. Here is the Princeps and crew ensconced in their command stations. Hopefully I'll get some more work done on the Titan over the coming week.







Cheers
Dave

Horus Heresy - Death Guard Tactical Squad

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Another Sunday Update : )

In one of my earlier posts, I talked about how I'd gone and sprayed over some of my original Death Guard models. I was worried that I'd be unable to match the original colors. Well, turns out that the new colors match the originals so well, that I was able to take another 12 older models and swiftly update them this week. No re-spraying required : )


I certainly have all I need for my Killzone team, but I have a few friends who are building fully fledged armies. I couldn't let them get too far ahead. Here is my first 20-man foot slogger unit.

I hope you like it

Cheers
Dave

BoLS Gamewire is now live!

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Well, my friend Larry over at Bell of Lost Souls has gone and upped the game again. From the site's humble beginnings as a cool hobby blog, BigRed has gone on to build one of the most heavily-trafficked sites in the miniature wargaming world. A few years ago, Larry added the BoLS Lounge, which has become a very popular place for loads of wargamers to hang out and then he added a few other elements to the site.

Now, he has added BoLS Gamewire, a service that allows miniature wargaming companies to sign up and post their press releases directly to one of the biggest news sites in the biz. No waiting, no delay, right to the hobbyist's computer.

Check it our HERE, and get your news from the Gamewire source ; )

Cheers
Dave

Horus Heresy - Terminator Refurb

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With the success of my Tactical squad refurb, I figured I'd try it out on the Terminators I built seven years ago. These took standard Terminators and added a few details here and there in an effort to create what would later become Cataphractii. The broad, curved pauldrons, the peturges at the shoulder, and the enhanced chest plate/gorget. Anyway, I think they turned out nicely (Note: the assault cannon will be used as a reaper autocannon).


I've also put up a post on the Guns Of April blog, showing off my latest French Infantry. Check it out, I hope you like them. : )

Cheers
Dave

Horus Heresy - Heavy Support Squads

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Back when I first put together my Death Guard (for use at AdeptiCon 2007), I was using the Space Marine Codex of the time. My Tactical squads each had a lascannon-toting Marine (seen in the back row above). I decided now was the time to pick up a few new lascannons and missile launchers (below) from Forgeworld to round out two Heavy Support squads.



Additionally, I took a few old plastic parts and new resin legs and backpacks to build three Death Guard Apothecaries. I've decided to go with Black Templar torsos, the tabards will be painted in a deep red. Should look pretty cool against the green of the shoulder pads.


Cheers
Dave

Horus Heresy - Second Contemptor assembled

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I've finally had a chance to assemble the second Contemptor Dread for my Death Guard. This one is carrying a multi-melta and dreadnought close combat weapon (with heavy flamer). I wanted to give this  guy a proper hunched feel, as though he's being very precise with his shot placement.

Hope you like him : )

Cheers
Dave

Malifaux - A whole new world!

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A little over a month ago, I posted that I was going to be playing my first game of Malifaux that night. The request for a report on that game was pretty significant. I certainly wasn't expecting that kind of response from you, my faithful blog readers. I wanted to post a report straight away, but I didn't. I didn't post a report because I felt it would be hideously unfair to both you and to the game of Malifaux.

"Unfair?" I hear you ask. Yes. Unfair. Read on and I'll tell you why.

Neverborn face off against Arcanists in the streets of Malifaux

 On that first night of Malifaux gaming, I went along WOEFULLY unprepared. I've never been much into the "gaming" aspect of our hobby, preferring to spend my time immersed in the "painting" aspect of things. Having said that, however, I have played at least a dozen different gaming systems in my time, possibly closer to two dozen if I count those games played once or twice. As I've grown older I've realized that I absorb rules faster and more thoroughly when I learn them from another player. I learn more aurally than visually. I've also learned that most miniatures games follow a particular pattern, and there typically aren't many situations where luck can swing things completely out of your grasp. Generally speaking, in most miniature wargames, you can tell what's going to happen next. You can be confident the odds are either in your favor or stacked against you.

Knowing these things about wargaming (and my approach to it) lulled me into a false sense of security. I'd painted up a nice looking crew of models, I had my character cards (they came in the box with the models), and I had a scary sense of knowing exactly what I was getting into.

This turned out to be tragically* wrong.

The Ortegas (Guild) unsuccessfully attempt to rein in the activities of a Ten Thunders crew. 

Upon arriving at my regular gaming haunt (my friend Eric's basement, we meet every other Tuesday night) I was met by my other gaming friends and an excited flurry of chatter that might as well have been in another language. You see, the other four players had either played plenty of games or had read the rules a couple of times and absorbed them fairly well. As there were five of us, I volunteered to sit out the first round and watch (and download my 2.0 Beta character cards from the Malifaux forums).

I must admit I felt a bit like Antonio Banderas' character in The 13th Warrior, sitting around the campfire night after night, slowly piecing together the language of the Northmen (in my case it was the language of Malifaux). Negative flips, +3 Rams, dropping Scheme Markers. It all seemed fairly impenetrable.

But I took my time, I watched what the guys were doing during their game, I compared their character cards to my character cards, and asked questions. Slowly I felt I was getting a handle on things. And then it was my turn to play. I was up against my friend Thomas, who was running his Decemberist crew, the same one I painted for him last year (see it here). Malifaux has quite a strange order of things before you actually get into the game. Unlike 40K, for example, you don't actually choose your army/crew makeup until after you know the placement of terrain, your deployment area, the schemes you'll be trying to achieve, the faction you'll be facing. This allows you to tailor your crew to suit all of the opportunities mentioned. Of course I've never done that sort of thing before, and not having played the game I had no real idea of how this would benefit me immediately, so I simply chose the models I liked the most.

When we leapt off into the game, I figured that the models would all perform best for me by doing the things that they looked like they'd be good at (Guild Riflemen sitting back taking long ranged shots, McCabe using his grenade launcher to blow away the big guys, etc). This is where things fell apart a bit - I discovered that missile ranges in Malifaux are quite short and that a rifle that was taller than the model wielding it could only shoot 14", and my "grenade launcher" was actually a "net launcher", not so good for blowing things up but better for slowing things down.

Suffice it to say that my first game went the way I expected it to (down the tubes in a hurry), but for completely different reasons than I expected.

The Ortegas clash again with remnants of Lucas McCabe's Relic Hunters.

Fast forward to last Tuesday night (we'd missed a gaming session in between to snow, which only seems to fall in Maryland on gaming night). In the weeks between sessions, I'd gone out and bought the small Malifaux rulebook (quite a good deal at $15), and ordered my Fate Deck (which sadly didn't arrive in time), and added a Guild Pathfinder and four Clockwork Traps to my pool of models to draw from.  I made sure I read through the rules and looked at my character cards. When I arrived at Eric's we again had an odd number (yes, and all of us are a little odd too) so I sat out the first round again. Watching the other games and reviewing my crew, I started to understand the things they could do. Finally, it was my turn to shine, or at least polish some of the tarnish off my initial experience.

We played a small game, only 25 Soulstones. My crew was led by Sidir Alchibal (toting a rather tasty machine gun) and had a few Wastrels, two Riflemen, and a lone Clockwork Trap (that I deployed incredibly poorly and then watched him clank ever so slowly towards the enemy).

I decided to be bold with my Wastrels and swaggered them forward at most opportunities, but taking the time to attempt a well-placed shot when appropriate. My Riflemen raced forward to take up position early, and then hunkered down, either firing away at an Ortega on my left flank or building up Focus on my right (this Focus helped me take out a Guild Guardsman with one shot).

I could see what I was doing right, and I could see what I was doing wrong, and I was developing potential strategies for future games (like possibly leapfrogging a trio of Wastrels around the board so they would constantly have one of them in a position to heal one of the others).

Although my second game was cut short by the late hour, I was pretty confident that even if my next five games of Malifaux end with me crying into my pocket handkerchief, I would learn so much about not only what I could do better next time, but how I could foil my opponent.

Unless, of course, that opponent is John Swann... I'm pretty sure he'll crush my crew faster than I can understand ; )

Cheers
Dave

* Obviously it wasn't literally "tragic", but I felt the hyperbole was helpful in making my point ; )

Horus Heresy - Look at what I found!

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As I was doing some cleaning up/rearranging in my office the other day, I stumbled across this old Rapier Laser Destroyer. It may look at bit odd, but that's a layer of black ink over the top of the bare metal. It must, therefore, have been used in the GW Promotions studio in the US at some point foraMail Order catalog or something similar. My, how the times have changed.

Anyway, I never really had any plans to add a Rapier to my collection, but when one is dropped in your lap...




The two crew are kitbashed from various FW and plastic parts, and I think they turned out pretty well.




In addition to assembling the Rapier crew (and sticking the Rapier on a base), I built these five Tactical support Squad troopers, all with Volkite calivers. As a typical Imperial Guard player, I really like the idea of any weapon that causes automatic hits. Put that same weapon in the hands of someone with BS4 and I'm sold : )

Cheers
Dave

Mechanicum - Some Kitbashed Myrmidons!

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It started with the release of the Deathwing Terminator box set last year. I loved the look of the censer flail and the storm shields. I wanted to assemble some bodyguards for a Tech Adept in my Mechanicum army, but never got around to it.

It was fueled by the photos from UK Games Day last year. Lots of cool, enigmatic Mechanicum figures with absolutely no release dates.

It came to a head when WIP photos of the Myrmidon Secutors and Destructors appeared in White Dwarf (Dec or Jan issue), and the Myrmidon rules turned up in Horus Heresy - Massacre.

Here is a unit of Myrmidon Secutors, kitbashed from Deathwing Terminators, Necron Triarch Praetorians, Necron Warriors and a few others bits and pieces.


First, the Mrymidons, with their power axes, two volkite calivers each, and halved Mechanicum-symbol shields (with no "in game" effect)








And the Mrymidon Lord, wielding his censer flail (counts as power axe), a graviton gun, and a phased-plasma fusil.




I hope you like them. I'm excited about getting some paint on them - once I've finished my Titan, that is.

Cheers
Dave

Horus Heresy - A little Killzone: Survival game

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On Saturday I was able to get out and play a game of Killzone: Survival with my mate Marc Raley. It was cool to see our freshly painted models on the table, and Marc's Alpha Legion are, in my opinion, the best I've ever seen (for 30K or 40K).

Anyway, here are a few photos I took of the excellent game, but you can read a battle report over at Marc's blog HERE.






Cheers
Dave

And now for something a little different...

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Taking a break from all the Malifaux/Horus Heresy gaming fun, here's a little look at the start of a commission project. I'm painting up this Infinity Ariadna force for a friend of mine. He has quite a few of the models for this faction, and I'm painting up 17 of them. From what I understand, this faction is comprised of a "low-tech" collective of neo-Soviets, Americans, Brits (including Scots), and possibly a few others. The only guidance from my friend was "Urban scheme".

With a lot of Infinity tables (at least around here) going with a pale blue/grey/white colors scheme, this look seemed to fit well. The bases are from Dragon Forge Design, the Lost Empires set.


This model is an homage to Matthew McConaughey's character from Reign of Fire. I broke from color scheme a little on this one to get his fur-lined leather vest into the mix : )


I hope you like them so far.

Cheers
Dave

Welcome… to Dave Taylor Miniatures

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Over the last 20 years I've had the good fortune to work for the two largest wargaming companies in "the industry". I have recently decided to resign my post as US Editor of Wargames Illustrated to pursue a future in helping smaller companies bring new product to market, and promote their existing products as well.

To that end I've started up Dave Taylor Miniatures, a small production studio that means I'll be able to work on a lot of great projects with a lot of great people. I hope to bring my years of experience and decades of enthusiasm to every task ahead of me.

My blog will undergo a few small changes in the coming weeks, and the links here are to my "resume" site - davetaylorminiatures.com, which won't really change too often. If you are interested in the services I'm offering, feel free to shoot me an email via my contact email on the site.

I'm very excited about the possibilities!


And never fear, my Titan is still under construction. Here's a shot of the base and legs. These have since been primed : )

Cheers
Dave

Photographing miniatures can be tough!

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Just a quick note this morning to make sure all readers that are heading to AdeptiCon in April are aware of some great classes being run by my friend Thomas Wynn.

As we all know, photographing our toy soldiers can be difficult at the best of times. Many bloggers go with the "picture on the left" approach, unaware that the "picture on the right" approach is within their grasp. Thomas began photographing artwork before the advent of digital cameras, and has a deep understanding of the photographic process. He has also been teaching classes like this for many years, so can deliver the right information to you succinctly. Thomas is certainly the guy I turn to for advice!

I urge you to check out his classes, and sign up for them before the AdeptiCon web cart closes this Friday (March 14). Click on the links below to take you to the cart.

Photographing Miniatures: Tips and Tricks - with Thomas Wynn

Friday @ 2:30pm-4:30pm

Saturday @ 12:00pm-2:00pm

Sunday @ 9:00am-11:00am

See you all at the show!
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